Recall is a deep strategy game from the designers of Revive that focuses on engine building and exploration. Each player begins the game with one of fourteen unique tribes and one of eighteen unique gadgets, both of which will heavily influence your strategy and opportunities. Throughout the game, you will lead your tribe, explore the lands, and discover traces of ancient civilizations to learn from them. On your turn, you either:
• Use a keycard to activate an action box, or
• Recall to produce resources and regain your keycards.
When you use a keycard, you activate the abilities of the keycard itself and the effects of the chosen action box. The chosen combination of keycard and action box will therefore determine what you get to do on your turn: populate the lands, move your followers, explore new regions, and build workshops, vaults, or monuments. During the game, you will improve your tribe by acquiring new keycards, upgrading your action boxes, or collecting ability stones and relics.
An important part of the game is searching dig sites for traces of ancient civilizations. These sites unlock access to the abilities and gadgets of ancient tribes, in addition to providing important scoring opportunities.
Unlimited Blocks, Tabs or Accordions with any HTML content can be assigned to any individual product or to certain groups of products, like entire categories, brands, products with specific options, attributes, price range, etc. You can indicate any criteria via the advanced product assignment mechanism and only those products matching your criteria will display the modules.
Also, any module can be selectively activated per device (desktop/tablet/phone), customer login status and other criteria. Imagine the possibilities.
- Stock: In Stock
- Weight: 2,200.00g
| Characteristics | |
| Language dependent | Some necessary text - easily memorized or small crib sheet |
| Language | English |
| Number of players | 1-4 |
| Match time | 90min |
| Mechanics | Action Retrieval End Game Bonuses Income Map Addition Modular Board |